go-libzfs/zpool.h

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/* C wrappers around some zfs calls and C in general that should simplify
* using libzfs from go language, make go code shorter and more readable.
*/
#ifndef SERVERWARE_ZPOOL_H
#define SERVERWARE_ZPOOL_H
#define INT_MAX_NAME 256
#define INT_MAX_VALUE 1024
struct zpool_list {
zpool_handle_t *zph;
void *pnext;
};
typedef struct property_list {
char value[INT_MAX_VALUE];
char source[INT_MAX_NAME];
int property;
void *pnext;
} property_list_t;
typedef struct zpool_list zpool_list_t;
property_list_t *new_property_list();
zpool_list_t *create_zpool_list_item();
void zprop_source_tostr(char *dst, zprop_source_t source);
zpool_list_t* zpool_list_open(libzfs_handle_t *libzfs, const char *name);
int zpool_list(libzfs_handle_t *libzfs, zpool_list_t **first);
zpool_list_t *zpool_next(zpool_list_t *pool);
void zpool_list_close(zpool_list_t *pool);
int read_zpool_property(zpool_handle_t *zh, property_list_t *list, int prop);
property_list_t *read_zpool_properties(zpool_handle_t *zh);
property_list_t *next_property(property_list_t *list);
void free_properties(property_list_t *root);
pool_state_t zpool_read_state(zpool_handle_t *zh);
const char *lasterr(void);
int
add_prop_list(const char *propname, char *propval, nvlist_t **props,
boolean_t poolprop);
nvlist_t** nvlist_alloc_array(int count);
void nvlist_array_set(nvlist_t** a, int i, nvlist_t *item);
void nvlist_free_array(nvlist_t **a);
void free_cstring(char *str);
#endif
/* SERVERWARE_ZPOOL_H */