532 lines
13 KiB
Go
532 lines
13 KiB
Go
package zfs
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// #include <stdlib.h>
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// #include <libzfs.h>
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// #include "common.h"
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// #include "zpool.h"
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// #include "zfs.h"
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import "C"
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import (
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"errors"
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"fmt"
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"strings"
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"unsafe"
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)
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const (
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msgDatasetIsNil = "Dataset handle not initialized or its closed"
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)
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// DatasetProperties type is map of dataset or volume properties prop -> value
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type DatasetProperties map[Prop]string
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// DatasetType defines enum of dataset types
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type DatasetType int32
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const (
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// DatasetTypeFilesystem - file system dataset
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DatasetTypeFilesystem DatasetType = (1 << 0)
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// DatasetTypeSnapshot - snapshot of dataset
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DatasetTypeSnapshot = (1 << 1)
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// DatasetTypeVolume - volume (virtual block device) dataset
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DatasetTypeVolume = (1 << 2)
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// DatasetTypePool - pool dataset
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DatasetTypePool = (1 << 3)
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// DatasetTypeBookmark - bookmark dataset
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DatasetTypeBookmark = (1 << 4)
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)
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// Dataset - ZFS dataset object
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type Dataset struct {
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list C.dataset_list_ptr
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Type DatasetType
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Properties map[Prop]Property
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Children []Dataset
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}
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func (d *Dataset) openChildren() (err error) {
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d.Children = make([]Dataset, 0, 5)
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list := C.dataset_list_children(d.list)
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for list != nil {
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dataset := Dataset{list: list}
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dataset.Type = DatasetType(C.dataset_type(d.list))
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dataset.Properties = make(map[Prop]Property)
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err = dataset.ReloadProperties()
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if err != nil {
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return
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}
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d.Children = append(d.Children, dataset)
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list = C.dataset_next(list)
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}
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for ci := range d.Children {
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if err = d.Children[ci].openChildren(); err != nil {
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return
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}
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}
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return
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}
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// DatasetOpenAll recursive get handles to all available datasets on system
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// (file-systems, volumes or snapshots).
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func DatasetOpenAll() (datasets []Dataset, err error) {
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var dataset Dataset
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dataset.list = C.dataset_list_root()
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for dataset.list != nil {
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dataset.Type = DatasetType(C.dataset_type(dataset.list))
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err = dataset.ReloadProperties()
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if err != nil {
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return
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}
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datasets = append(datasets, dataset)
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dataset.list = C.dataset_next(dataset.list)
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}
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for ci := range datasets {
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if err = datasets[ci].openChildren(); err != nil {
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return
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}
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}
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return
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}
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// DatasetCloseAll close all datasets in slice and all of its recursive
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// children datasets
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func DatasetCloseAll(datasets []Dataset) {
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for _, d := range datasets {
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d.Close()
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}
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}
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// DatasetOpen open dataset and all of its recursive children datasets
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func DatasetOpen(path string) (d Dataset, err error) {
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csPath := C.CString(path)
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d.list = C.dataset_open(csPath)
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C.free(unsafe.Pointer(csPath))
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if d.list == nil || d.list.zh == nil {
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err = LastError()
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if err == nil {
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err = fmt.Errorf("dataset not found.")
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}
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err = fmt.Errorf("%s - %s", err.Error(), path)
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return
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}
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d.Type = DatasetType(C.dataset_type(d.list))
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d.Properties = make(map[Prop]Property)
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err = d.ReloadProperties()
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if err != nil {
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return
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}
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err = d.openChildren()
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return
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}
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func datasetPropertiesTonvlist(props map[Prop]Property) (
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cprops C.nvlist_ptr, err error) {
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// convert properties to nvlist C type
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cprops = C.new_property_nvlist()
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if cprops == nil {
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err = errors.New("Failed to allocate properties")
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return
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}
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for prop, value := range props {
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csValue := C.CString(value.Value)
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r := C.property_nvlist_add(
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cprops, C.zfs_prop_to_name(C.zfs_prop_t(prop)), csValue)
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C.free(unsafe.Pointer(csValue))
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if r != 0 {
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err = errors.New("Failed to convert property")
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return
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}
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}
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return
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}
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// DatasetCreate create a new filesystem or volume on path representing
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// pool/dataset or pool/parent/dataset
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func DatasetCreate(path string, dtype DatasetType,
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props map[Prop]Property) (d Dataset, err error) {
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var cprops C.nvlist_ptr
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if cprops, err = datasetPropertiesTonvlist(props); err != nil {
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return
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}
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defer C.nvlist_free(cprops)
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csPath := C.CString(path)
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errcode := C.dataset_create(csPath, C.zfs_type_t(dtype), cprops)
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C.free(unsafe.Pointer(csPath))
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if errcode != 0 {
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err = LastError()
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return
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}
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return DatasetOpen(path)
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}
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// Close close dataset and all its recursive children datasets (close handle
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// and cleanup dataset object/s from memory)
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func (d *Dataset) Close() {
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// path, _ := d.Path()
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C.dataset_list_close(d.list)
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d.list = nil
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for _, cd := range d.Children {
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cd.Close()
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}
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}
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// Destroy destroys the dataset. The caller must make sure that the filesystem
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// isn't mounted, and that there are no active dependents. Set Defer argument
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// to true to defer destruction for when dataset is not in use. Call Close() to
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// cleanup memory.
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func (d *Dataset) Destroy(Defer bool) (err error) {
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if len(d.Children) > 0 {
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path, e := d.Path()
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if e != nil {
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return
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}
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dsType, e := d.GetProperty(DatasetPropType)
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if e != nil {
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dsType.Value = err.Error() // just put error (why it didn't fetch property type)
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}
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err = errors.New("Cannot destroy dataset " + path +
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": " + dsType.Value + " has children")
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return
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}
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if d.list != nil {
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if ec := C.dataset_destroy(d.list, booleanT(Defer)); ec != 0 {
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err = LastError()
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}
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} else {
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err = errors.New(msgDatasetIsNil)
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}
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return
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}
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// DestroyRecursive recursively destroy children of dataset and dataset.
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func (d *Dataset) DestroyRecursive() (err error) {
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var path string
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if path, err = d.Path(); err != nil {
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return
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}
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if !strings.Contains(path, "@") { // not snapshot
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if len(d.Children) > 0 {
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for _, c := range d.Children {
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if err = c.DestroyRecursive(); err != nil {
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return
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}
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// close handle to destroyed child dataset
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c.Close()
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}
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// clear closed children array
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d.Children = make([]Dataset, 0)
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}
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err = d.Destroy(false)
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} else {
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var parent Dataset
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tmp := strings.Split(path, "@")
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ppath, snapname := tmp[0], tmp[1]
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if parent, err = DatasetOpen(ppath); err != nil {
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return
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}
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defer parent.Close()
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if len(parent.Children) > 0 {
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for _, c := range parent.Children {
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if path, err = c.Path(); err != nil {
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return
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}
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if strings.Contains(path, "@") {
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continue // skip other snapshots
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}
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if c, err = DatasetOpen(path + "@" + snapname); err != nil {
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continue
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}
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if err = c.DestroyRecursive(); err != nil {
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c.Close()
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return
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}
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c.Close()
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}
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}
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err = d.Destroy(false)
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}
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return
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}
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// Pool returns pool dataset belongs to
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func (d *Dataset) Pool() (p Pool, err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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p.list = C.dataset_get_pool(d.list)
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if p.list != nil && p.list.zph != nil {
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err = p.ReloadProperties()
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return
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}
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err = LastError()
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return
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}
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// ReloadProperties re-read dataset's properties
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func (d *Dataset) ReloadProperties() (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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d.Properties = make(map[Prop]Property)
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Global.Mtx.Lock()
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defer Global.Mtx.Unlock()
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for prop := DatasetPropType; prop < DatasetNumProps; prop++ {
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plist := C.read_dataset_property(d.list, C.int(prop))
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if plist == nil {
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continue
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}
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d.Properties[prop] = Property{Value: C.GoString(&(*plist).value[0]),
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Source: C.GoString(&(*plist).source[0])}
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C.free_properties(plist)
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}
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return
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}
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// GetProperty reload and return single specified property. This also reloads requested
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// property in Properties map.
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func (d *Dataset) GetProperty(p Prop) (prop Property, err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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plist := C.read_dataset_property(d.list, C.int(p))
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if plist == nil {
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err = LastError()
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return
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}
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defer C.free_properties(plist)
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prop = Property{Value: C.GoString(&(*plist).value[0]),
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Source: C.GoString(&(*plist).source[0])}
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d.Properties[p] = prop
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return
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}
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func (d *Dataset) GetUserProperty(p string) (prop Property, err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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csp := C.CString(p)
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defer C.free(unsafe.Pointer(csp))
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plist := C.read_user_property(d.list, csp)
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if plist == nil {
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err = LastError()
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return
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}
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defer C.free_properties(plist)
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prop = Property{Value: C.GoString(&(*plist).value[0]),
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Source: C.GoString(&(*plist).source[0])}
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return
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}
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// SetProperty set ZFS dataset property to value. Not all properties can be set,
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// some can be set only at creation time and some are read only.
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// Always check if returned error and its description.
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func (d *Dataset) SetProperty(p Prop, value string) (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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csValue := C.CString(value)
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errcode := C.dataset_prop_set(d.list, C.zfs_prop_t(p), csValue)
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C.free(unsafe.Pointer(csValue))
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if errcode != 0 {
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err = LastError()
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}
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// Update Properties member with change made
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if _, err = d.GetProperty(p); err != nil {
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return
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}
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return
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}
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func (d *Dataset) SetUserProperty(prop, value string) (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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csValue := C.CString(value)
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csProp := C.CString(prop)
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errcode := C.dataset_user_prop_set(d.list, csProp, csValue)
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C.free(unsafe.Pointer(csValue))
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C.free(unsafe.Pointer(csProp))
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if errcode != 0 {
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err = LastError()
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}
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return
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}
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// Clone - clones the dataset. The target must be of the same type as
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// the source.
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func (d *Dataset) Clone(target string, props map[Prop]Property) (rd Dataset, err error) {
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var cprops C.nvlist_ptr
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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if cprops, err = datasetPropertiesTonvlist(props); err != nil {
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return
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}
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defer C.nvlist_free(cprops)
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csTarget := C.CString(target)
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defer C.free(unsafe.Pointer(csTarget))
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if errc := C.dataset_clone(d.list, csTarget, cprops); errc != 0 {
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err = LastError()
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return
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}
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rd, err = DatasetOpen(target)
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return
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}
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// DatasetSnapshot create dataset snapshot. Set recur to true to snapshot child datasets.
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func DatasetSnapshot(path string, recur bool, props map[Prop]Property) (rd Dataset, err error) {
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var cprops C.nvlist_ptr
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if cprops, err = datasetPropertiesTonvlist(props); err != nil {
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return
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}
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defer C.nvlist_free(cprops)
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csPath := C.CString(path)
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defer C.free(unsafe.Pointer(csPath))
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if errc := C.dataset_snapshot(csPath, booleanT(recur), cprops); errc != 0 {
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err = LastError()
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return
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}
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rd, err = DatasetOpen(path)
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return
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}
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// Path return zfs dataset path/name
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func (d *Dataset) Path() (path string, err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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name := C.dataset_get_name(d.list)
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path = C.GoString(name)
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return
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}
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// Rollback rollabck's dataset snapshot
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func (d *Dataset) Rollback(snap *Dataset, force bool) (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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if errc := C.dataset_rollback(d.list, snap.list, booleanT(force)); errc != 0 {
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err = LastError()
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return
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}
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d.ReloadProperties()
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return
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}
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// Promote promotes dataset clone
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func (d *Dataset) Promote() (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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if errc := C.dataset_promote(d.list); errc != 0 {
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err = LastError()
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return
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}
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d.ReloadProperties()
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return
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}
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// Rename dataset
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func (d *Dataset) Rename(newName string, recur,
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forceUnmount bool) (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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csNewName := C.CString(newName)
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defer C.free(unsafe.Pointer(csNewName))
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if errc := C.dataset_rename(d.list, csNewName,
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booleanT(recur), booleanT(forceUnmount)); errc != 0 {
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err = LastError()
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return
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}
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d.ReloadProperties()
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return
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}
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// IsMounted checks to see if the mount is active. If the filesystem is mounted,
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// sets in 'where' argument the current mountpoint, and returns true. Otherwise,
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// returns false.
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func (d *Dataset) IsMounted() (mounted bool, where string) {
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if d.list == nil {
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return
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}
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mp := C.dataset_is_mounted(d.list)
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// defer C.free(mp)
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if mounted = (mp != nil); mounted {
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where = C.GoString(mp)
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C.free(unsafe.Pointer(mp))
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}
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return
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}
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// Mount the given filesystem.
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func (d *Dataset) Mount(options string, flags int) (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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csOptions := C.CString(options)
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defer C.free(unsafe.Pointer(csOptions))
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if ec := C.dataset_mount(d.list, csOptions, C.int(flags)); ec != 0 {
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err = LastError()
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}
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return
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}
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// Unmount the given filesystem.
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func (d *Dataset) Unmount(flags int) (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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if ec := C.dataset_unmount(d.list, C.int(flags)); ec != 0 {
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err = LastError()
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}
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return
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}
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// UnmountAll unmount this filesystem and any children inheriting the
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// mountpoint property.
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func (d *Dataset) UnmountAll(flags int) (err error) {
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if d.list == nil {
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err = errors.New(msgDatasetIsNil)
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return
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}
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// This is implemented recursive because zfs_unmountall() didn't work
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if len(d.Children) > 0 {
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for _, c := range d.Children {
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if err = c.UnmountAll(flags); err != nil {
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return
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}
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}
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}
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return d.Unmount(flags)
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}
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// DatasetPropertyToName convert property to name
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// ( returns built in string representation of property name).
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// This is optional, you can represent each property with string
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// name of choice.
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func DatasetPropertyToName(p Prop) (name string) {
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if p == DatasetNumProps {
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return "numofprops"
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}
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prop := C.zfs_prop_t(p)
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name = C.GoString(C.zfs_prop_to_name(prop))
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return
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}
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